Emberwake roguelike, zero-shot, Codex called for assets
A roguelike produced in one pass by Opus 5.5, which delegated asset creation to Codex.

- Launch
- Claude Opus 5.5
- Use case
- Games
- Format
- Repo
- Source
- github.com
馃尩 Yun Wang
A roguelike produced in one pass by Opus 5.5, which delegated asset creation to Codex.

馃尩 Yun Wang
Shikhar
@xikhar 路 Sep 27
Third iteration of a game built on Opus 5.5 at medium effort that stitched Blender models, generated images and three.js into something running in the browser.
Aymane
@GamefxAI 路 Oct 3
GamefxAI asked Opus 5.5 to reverse engineer two games and combine them, and showed the playable fusion.