Niedvin
@Niedvin · Oct 6
A prompt-bar mod for terminal and desktop with limit bars, a cache alert with sound, auto-compact at 99% and model/effort pickers.

Anthropic· Released Oct 1
TypeScript extensions for Claude Code: small function hooks that rewrite prompts, block risky commands, add live panes and status lines, or replace built-in features, shared as plugins and installed with /plugin. Mods run with broad permissions, so trust matters.
Niedvin
@Niedvin · Oct 6
A prompt-bar mod for terminal and desktop with limit bars, a cache alert with sound, auto-compact at 99% and model/effort pickers.

AndreiC81
@andreichiritescu · Oct 6
Shows how long the session's prompt cache stays warm and can keep it alive while you are away so breaks do not cost a full re-cache.

utpalJayNadiger
@utpalJayNadiger · Oct 5
Mod that syncs your Apple Health step count into the terminal and nudges you toward a daily goal while you code.

DrumAndCode
@DrumAndCode · Oct 3
A playful mod that makes you do pushups while Claude is working, using the mod hooks to gate the next prompt.

Abdallah Abdelazim (@Abdallah-Abdelazim)
@Abdallah-Abdelazim · Oct 6
Progress bars beside the mode indicator that update whenever Claude Code re-measures your limits.

Matheus Oliveira
@patitow · Oct 6
Live session cost, context window and plan-quota meters with Nerd Font icons, built for the mods API.

Kevin Du
@NeriakTo · Oct 5
Shows pending channel messages, in-flight tools and subagents, rate limits and custom command cards in a one-line band and a side pane.

José Luis Orihuela Conde
@OrihuelaConde · Oct 4
Clawd acts out what Claude is doing beside a small scene of your context, cache and limits, in the terminal and desktop app.
NathanAB
@NathanAB · Oct 2
Brings custom status lines to the Claude desktop app via the mods layer, so terminal HUDs also work outside the CLI.

tzafrir
@tzafrir · Oct 2
Show HN project: a UI mod that narrates in plain language what Claude Code is doing at every step, so long runs are easier to follow.

bn-l
@bn-l · Oct 1
Port of the pi-autoresearch loop to Claude Code using the mods API, running automated experiment cycles from inside a session.

JoonHyuk Yim / mika
@joonhyukyim · Oct 7
Leave comments on single lines or ranges in a pane and send them all back to Claude as one prompt.

Legostin Vyacheslav
@legostin · Oct 7
Scans every tool output, prompt and attachment with gitleaks before the model reads it and blocks secrets from reaching the context.

Peter
@peterlimg · Oct 7
Grades each request and runs its model calls at low through max effort, lowering effort by default to save time and tokens.

Martin Pfeffer
@pepperonas · Oct 7
Shows time since the last commit and push, unpushed commits and dirty files with a green-to-red colour and a nudge when work goes stale.

ezequielcutin
@ezequielcutin · Oct 6
Open-source Claude Code mod by ezequielcutin. Adds custom behaviour through the mods hook API.. Shows what the community built in the first days of mods.

drkokorev
@drkokorev · Oct 7
A dashboard-style mod that shows session activity, usage and agents live, like cockpit gauges.

franciscocarloserra
@franciscocarloserra · Oct 7
Mod that trims unused context from sessions to save tokens and keep the window useful for longer.

reporails
@reporails · Oct 3
Minesweeper playable in a pane while Claude works, one of the first game mods built on the new pane API.

franciscocarloserra
@franciscocarloserra · Oct 2
Mod that hands sub-tasks from Claude Code to other coding harnesses, showing mods can orchestrate across agents.

lperezmo
@lperezmo · Oct 7
Open-source Claude Code mod by lperezmo. Its repo describes it as: Claude Code mod: names and colors every session from a template so you can tell them apart. Shows what the community built in the first days of mods.

feizaodemon
@feizaodemon · Oct 7
Open-source Claude Code mod by feizaodemon. Its repo describes it as: Claude Code mods (function-hook plugins): session-meter and more. Shows what the community built in the first days of mods.
