Dan Greenheck
@dgreenheck · Sep 23
A large three.js coastal-town scene by Dan Greenheck with a live demo, the project behind his viral token-cost video.

Anthropic· Released Sep 22
Dan Greenheck
@dgreenheck · Sep 23
A large three.js coastal-town scene by Dan Greenheck with a live demo, the project behind his viral token-cost video.

riba2534
@riba2534 · Sep 23
A repo of launch demos from riba2534, including a pelican-riding-a-bicycle test that also has a hosted page.

Victor M
@victormustar · Sep 24
Opus 5.5 designed a buildable duck and verified 3,204 connections with zero collisions, so the model can actually be assembled with real bricks.
Meng To
@MengTo · Sep 23
Meng To generated a three.js scene with dynamic weather, lighting changes, realistic textures and 3D characters, and published it as a live site.
Dan Greenheck
@dangreenheck · Sep 23
Dan Greenheck shared a video of the large Tidewater coastal-town build, pointing out details like birds diving, and tallying the token spend.
Denis Shiryaev 💙💛
@literallydenis · Sep 24
Denis had Opus 5.5 build a 3D scene including a soundtrack and text-to-image assets in under an hour.
Aurelien
@Aurelien_Gz · Sep 23
Photoreal water rendered live in a single HTML file with raw WebGL2, credited to Opus 5.5. After demand from viewers the creator open-sourced it as github.com/Aureliengmz/clearwater (496 stars at fetch time).
Alex Albert
@alexalbert__ · Sep 22
Alex Albert noticed Opus 5.5 could drive Blender inside claude.ai to produce claymation-style animation from one prompt.
Vib3Coded
@vib3coded · Sep 26
A wobbling watermelon jelly slice where the creator preferred Opus 5.5 for colour, gloss and how it stretches and jiggles.
ついはじめ | Hajime Tsui
@hajimetwi3 · Sep 28
A Claude Code run produced a sea with droplets on the lens, fish below and birds above.
Matthew Berman
@MatthewBerman · Sep 22
Matthew Berman had Opus 5.5 rebuild the city including people, pets, cars and traffic.
anteloc
@anteloc · Sep 23
Open-source tooling that lets an agent design LEGO models in LDraw format, built with Opus 5.5 and discussed on Hacker News.

GMI Cloud
@gmi_cloud · Sep 24
GMI Cloud reported Opus 5.5 produced the scene in about one twelfth of the time Opus 5 needed.
Techartist
@techartist_ · Sep 22
A Three.js and TSL scene in which architecture advances from line drawing to massing, detail and final build.
Higgsfield AI 🧩
@higgsfield_ai · Sep 22
Higgsfield showed a Blender train modelled by Opus 5.5 down to every interior seat.
Stefan 3D AI
@Stefan_3D_AI · Sep 22
A 10-second procedural render took 35 minutes and about $13 for Opus 5.5, in a head-to-head with a timelapse of the build.
Chetan Ankola
@chetanankola · Sep 24
Chetan Ankola's first three.js scene has a road folding up a wall and across a ceiling before turning into sheet music.
Alexey Fateev
@superalesha · Sep 22
A Blender scene produced by the model from a short prompt, shared as a video clip of the result.
Alex Albert
@alexalbert__ · Sep 22
Anthropic's Alex Albert shows an entire 3D street scene built in Blender from a single prompt, crediting better 3D modeling and vision.