Karan
@karankendre · Sep 26
Karan Kendre asked Opus 5.5 for an aeroplane simulator and shared a screen capture of the flyable result.
332 builds across 2 launches, from 299 builders.
Karan
@karankendre · Sep 26
Karan Kendre asked Opus 5.5 for an aeroplane simulator and shared a screen capture of the flyable result.
Higgsfield AI 🧩
@higgsfield_ai · Sep 22
Higgsfield compared 3D samurai game demos from Opus 5.5 and a rival model, built with its tooling in the launch-day gaming test.
CHRIS FIRST
@chrisfirst · Sep 28
Quests, dialogue trees, V.A.T.S. and a working Pip-Boy, with every building, weapon, face and sound generated procedurally and no texture or audio files.
Jacob Jacquet
@jacob_jacquet · Oct 6
A resume product designed and shipped in 15 hours 47 minutes with Opus 5.5.
Jayden Davis
@JaydenDavisNC · Sep 25
A paint-shooter inspired by Splatoon built by Opus 5.5, shared with gameplay footage and a link to play it.
Kevin Ngo
@kevin_t_ngo · Sep 22
Kevin Ngo had Opus 5.5 draw every frame in JavaScript for a story in which one villager sends a question instead of a request.
Dan Greenheck
@dangreenheck · Sep 23
Dan Greenheck shared a video of the large Tidewater coastal-town build, pointing out details like birds diving, and tallying the token spend.
Deedy
@deedydas · Sep 24
Opus 5.5 turned a paper on recursive self-improvement of agent harnesses into a fully automated explainer film in the educational-YouTube style.
Higgsfield AI 🧩
@higgsfield · Sep 28
Using Computer Use and the Higgsfield MCP, the model divided work among twelve machines to make visuals, animation and a finished launch video from one prompt.
Andrew Jiang
@andrewjiang · Sep 24
Andrew Jiang had Opus 5.5 produce a short film forecasting the coming five decades, optimistic about the destination and wary of the transition.
Danny Limanseta
@DannyLimanseta · Sep 27
Danny Limanseta lets his kids describe features and prompts them into Opus 5.5, producing an explorable open-world game.
DHH
@dhh · Sep 25
DHH had Opus 5.5 one-shot a translation of the ttfx engine into assembler that runs up to 17 times faster.
athemeroy
@athemeroy · Oct 3
Bilingual catalogue of 168 reviewed Claude 5.5 video cases with sampled frames, source-post links, production-path guidance and CSV data.

Chase AI
youtube.com · Oct 2
Chase AI argues mods are the biggest Claude Code upgrade since skills and shows what the function-hook model unlocks in practice.

soyukke
@soyukke_game · Sep 23
A Japanese developer asked Opus 5.5 to make a game around the idea that the trolley problem is not a real dilemma, and shared the playable result.
Noah Wachnik
@noahwachnik · Sep 22
Noah Wachnik called this the most striking LLM output he had seen, a Minecraft-like world running in a browser tab.
まと|AI×デザイン
@MatoToushi · Sep 26
A live website showing the last trains in Tokyo, generated in a single pass and turned into a real site.
Nate Herk | AI Automation
youtube.com · Oct 2
Nate Herk walks through five mods worth installing first and how they change daily Claude Code use; the most-watched mods video of launch week.

S
@Rubzem · Sep 27
Rubzem built a three.js space game with over 80 uniquely generated planets to explore seamlessly, from one prompt.
Gavin Purcell
@gavinpurcell · Sep 25
Gavin Purcell gave his Claude agent access to the Runway MCP and got back a high-end documentary-style film aimed at general viewers.
Vincentwei1021
@Vincentwei1021 · Oct 2
Each style is a film Opus 5.5 wrote in code, with the prompt and full source so you can copy the look for your own videos.

Auggie
@aug5thmusic · Sep 23
A musician assessed the model's fugue, singling out the circle-of-fifths sequence at 1:13 as a standout moment of musical craft.